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  1. 5 points
  2. 4 points
    ninetyeight

    OH BABY

  3. 1 point
    Trusted

    Rules Draft

    General Rules 1.1 The ratio is 1 Guard (CT) : 3 Prisoners (T). 1.2 All players must complete their objectives to the best of their ability and shall not by any means hold up the flow of game play. 1.3 Be respectful to other players. 1.4 Do not ignore reasonable admin requests. 1.5 Do not verbally or non-verbally discriminate other players. 1.6 Do not impersonate other players. 1.7 Do not abuse voteban/votekick/report system. 1.8 Do not ghost (revealing any information whilst dead to alive players) 1.9 Do not exploit glitches in the game. 1.10 Do not advertise servers, websites or other communities. 1.11 Your name must be readable, in English, easily pronounced & distinguishable from other players. 1.12 Camping of GUNROOM or MEDIC during a Hungergames is prohibited. GAME RULES - https://ban-hammer.net/forums/index.php?/topic/2268-jailbreak-game-rules/ The Aim of the Game For PRISONERS (Terrorists): To overthrow the guards by either rebelling or outlasting your team mates in various activities and initiating successful Last Requests until all guards are killed. For GUARDS (Counter-Terrorists): To cut down prisoner numbers by giving orders/commands and playing various games and activities, until all prisoners are killed. Guard/Counter-Terrorist/Warden (CT) Rules 2.1 CELLS MUST BE OPEN BY 11:30 (11:30 on game clock = FREEDAY). 2.2 Orders must be given before cells open; otherwise there will be a freeday. 2.3 GUARDs must have a working microphone. 2.4 GUARDs must allow for a minimum of 5 seconds for PRISONERs to exit their cells. 2.5 GUARDs cannot camp vents, gunroom or medic. 2.6 GUARDs inside gunroom have 10 seconds to exit. 2.7 GUARDs may not break vents (Unless during a HungerGames). However, GUARDs can clear any open vents. 2.8 GUARDs can shoot a PRISONER holding their primary on sight, or if they're shooting a secondary. 2.9 GUARDs cannot order PRISONERs in their cells before they're open unless they are in a HOT CELL. 2.10 You cannot order PRISONERs on a FREEDAY. 2.11 GUARDs cannot plant/give guns to PRISONER, unless it is needed in game situation. 2.12 If a GUARD plays a game with PRISONERs, all PRISONERs must have a fair chance of survival. 2.13 GUARDs cannot play favourites with PRISONERs. Prisoner/Terrorist Rules (T) 3.1 PRISONERs may kill any GUARD that is baiting. 3.2 PRISONERs cannot use any weapons that are a result of a baited, slain or disconnected GUARD. 3.3 LR must be conducted in a fair way where both parties have an equal chance. If it is a dangerous LR, PRISONER must go first. 3.4 ALL LRs and their rules must be explained clearly, and in full, before they start. 3.5 When there are 3 PRISONERs left alive during a Hide N' Seek Day the camping of map secrets is prohibited. Jailbreak Vocabulary 4.1 Freeday: CT's cannot order T's to do anything, but if you are in knifing distance or holding a primary out T's can still be killed. 4.2 Button Freeze: Standing in one spot without moving (You may use your mouse to knife/look around, unless specified otherwise by the warden). 4.3 Hot Cell: Is considered to be a cell which contains a primary/secondary weapon, vent or teleporter. 4.4 Rush: To take the quickest route possible without delaying or detouring. 4.5 Baiting: Is considered to be any CT, intentionally or unintentionally going within knifing distance of Ts. 4.6 Freekilling/Freewounding: Deliberate or accidental killing or wounding of a PRISONER (via any means) that has done nothing wrong. 4.7 !LR / Last Request: A minigame a T can choose when there are three of them left by typing !lr. 4.8 Camping: DELIBERATE or ACCIDENTAL stationary placement in the vicinity of a questionable area, e.g. Gun Room, Medic, vents and teleporters. Looking directly at a 'questionable area' for longer than 5 seconds. 4.9 Unstack shoulder to shoulder: The act of shuffling while still linking shoulders in an orderly fashion. 4.10 Ass on Bars: PRIONSERs who are in a hot cell put their back against the door/window of your cell and facing the back wall without any detours or delays and button freeze. You must do this until warden says you may move or cells are open. This is by no way the finish product and doesn't really have a concept behind it. I just wanted to see what a reaction would be to something of this sort.
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