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Sami

Donators™
  • Content count

    43
  • Joined

  • Last visited

  • Days Won

    1

Sami last won the day on May 9

Sami had the most liked content!

About Sami

  • Rank
    Jew
  • Birthday 08/28/2001

Contact Methods

  • Website URL
    http://steamcommunity.com/id/auzzieftw/

Profile Information

  • Gender
    Male
  • Location
    Perth
  • Interests
    Hot food
  • Favourite Server
    TTT

Recent Profile Visitors

395 profile views
  1. I believe that there is quite an abundance of such servers over in the east coast. Perth's 1v1 server is basically catering to the entirety of Perth. Though the server is dead, it has a huge potential, if someone found a way to revive it, Perth's 1v1 just needs some tender loving attention, that's all.
  2. 3rd Official Beta Release- 5/11/17 Map Progress So Far Green = Added Red = Removed Purple = Modified Added Dice, Dice is a mini-game where a ball is placed under a cup and randomly shuffled. Added Colours Added Connect4 Added Wipeout Added BHOP Added 3D Inferno Skybox Refined Pool and Disco Refined CT Spawn Refined Dodgeball Fixed lag issues Removed "Red Room" Teleports Screenshots: http://imgur.com/a/Uuutv They didn't embed idk?
  3. Be Resilient. Take it easy buddy. <3
  4. I don't know much about Awp maps, but anything "Urban" would look sick, think garbage skips and big run down apartment complexes, etc. Well that's just my opinion anyway...
  5. Mid X, I believe your incentives for becoming an administrator are sub-par and your attitude is not quite suited for the role. Neutral.
  6. I know I hold an unpopular opinion but I really enjoyed ttt_CrummyCradle when it was in the map pool. It was fast paced and a lot of fun.
  7. Map is still in EXTREMELY early development. Hello, This new map game was suggested by @Lighten. The Dodgeball/1hp Arena is in very early dev. The main idea, is that CT's go into a balcony area and rain down decoys on the T's. HP is automatically set by the map, so Admin intervention is not required. T's have to dodge the incoming decoys. When the warden decides to finish he can press a button that will teleport the surviving T's into a cage. Very shabby decoration and aesthetic for the entire map at the moment, but that will be fixed. What i need: Some Playtesters who are willing to be patient with a shabby map in early dev Help with setting up a dev server, Like how to install "hosties" onto a server without buying a dedicated one etc. Feedback and advice Thank you.
  8. Map Progress So Far Green = Added Red = Removed Purple = Modified "Red Room" has limited teleport points, and added ladder where CT's can quickly counter rebels. Lighting is more consistent, and matches with the sun in skybox. Added more Cobblestone themed imagery, including castle towers, castle towers will be utilized as WARDAY, in later stages of dev. Now to the Important bit. Map Games... Map Games that will be added: Skipping Colours Climb Map Games that I'm testing: I reached out to @Lighten about map games. Lighten had some very unique map ideas, that I'll be using. They have never been tried before. I won't be unveiling them just yet, as they are still very broken. Screenshots aren't that impressive, Still early dev tho.
  9. Thanks Chawk, I 'll tell you how it goes. -Much love
  10. Map Progress So Far Green = Added Red = Removed Purple = Modified Added Medic Added Vents, which lead to "RED ROOM", Red room has teleports that can teleport the Rebelling Prisoner to places in the map, Rebel also receives Tec 9 with only one clip. Removed Police Car and Tank, since unsuitable for map aesthetic. Modified Main Cell Block, Cells. They now have appropriate props, such as Toilet, etc. Fire and Dead body in Broken cell. Added Disco with 5 songs, (Currently not working, "SDK cannot find mixer file") Thanks for all your suggestions and ideas. Do i create new posts or continue commenting on the original?
  11. MAP IN EXTREMELY EARLY STAGES OF DEV Here are the core map design aspects, It's going to be based loosely on the Cobblestone and Inferno (oldferno) aesthetic. So far I've completed the basic design of the Main cell block and Gun-room (I'm adding another floor to gun-room). Lots of Pillars and stoneworks. Plan on adding statues. I've brought this map to the forums because I would like you guys to help me with a name for the map Criticism and Critique Ideas for mapgames and last of all, help with a custom sky-box, using sky_camera. I make the sky-box but it always appears above the player and not to the side of the map. Thank You, All help and feedback is very appreciated, since I'm fairly new to SDK.
  12. +1 Why isn't he already admin yet.
  13. Avalanche isn't the best. What do you suggest we replace it with if it is removed? Also i suggest you should put up a poll to get the communities feedback.
  14. Sounds interesting, lots of prisoner autonomy, i like it.
  15. @Bodes is a  "a hefty young chap"