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Sami

[WiP] jb_lab?

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The map is still in early development.

Hello everyone, I'm currently creating a Laboratory themed map. As I did previously with Jb_Battlements, I will be referring to the BH community for your valuable input and suggestions, any critical analysis from early stages of development is very much appreciated.

  • I'd like a name for the map.
  • Any suggestions and critique
  • Unique twists.

 

Early Screenshots

 

 

dev_alley0005.jpg

dev_alley0002.jpg

dev_alley0004.jpg

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Looks good again Sami, just a few questions - 

 

- What map games do you plan on having

- Hotcell?

- Is the ramp texture going to be changed? It looks a bit WIP

 

Feel free to message if you need any testing :)

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1 hour ago, Goose said:

What map games do you plan on having

Have no clue

1 hour ago, Goose said:

Hotcell?

Will add an intricate ventilation system that leads to the armoury and other key areas in the map.

1 hour ago, Goose said:

is the ramp texture going to be changed? It looks a bit WIP

Yeah, it's a placeholder.

 

Thanks Goose :)

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for that second image if thats a corridor IMO it needs to be wider or the potplants need to be moved because backpedaling into them would be fucking annoying

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uh sir i think in the second image there is a cluster fuck of lights on the roof

 

maybe add more skylights or something like that around the map

 

and for a secret idea, make an elevator that goes down into the lower levels of the lab and it gives you super powers 

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19 hours ago, chawkball said:

for that second image if thats a corridor IMO it needs to be wider or the potplants need to be moved because backpedaling into them would be fucking annoying

true or just remove the clippings of the plants it would be nice to crouch in the plants

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15 minutes ago, Malala said:

when u gonna make my map

When you give me a file I can decompile, all of them are shite.

16 minutes ago, Malala said:

im assuming that corridor is for rebelling and doesnt lead to any map games?

I've had quite a few concerns about the corridor and I'd like to address a few things:

  • The Flora is not clipped.
  • Surf ramps on the sides for efficiency and speed.
  • It's bigger than it looks, could fit about 4-ish T's side to side
  • It will lead to: A P250 for Rebelling. Minefield, Wipeout and Colours.
On 10/3/2017 at 7:23 AM, qwbbedly jones said:

cluster fuck of lights on the roof

 True, True. So in the main Cell Block I've added 3 Skylights to decrease the abnormal amount of lights, although throughout the rest of the map the lights will remain as a stylistic choice.

 

Still would like a name for the map, The placeholder name currently is: jb_labrat

Current progress:

Complete

Planned

 

Bhop

Main Cell Block

Pool

CarGame!!!

Wipeout

Medic

Minefield

Colours

Roullette

Disco

A proper armoury

Some more rebelling oppurtunites

I have also added the Infamous Hunger Games, from JB_BATTLEMENTS which was a unique and great success among players who've played it.

 

Disclaimer

An amount of Map games and various things are borrowed prefabs, I'll be linking all contributors when I publish the map.

 

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